May 9, 2010

incidental colours

Here's a quick overview of the colouring of our incidental characters.
These characters will be in the distant background of the finished images, and thus can be lightly detailed.

Firstly, Brendan modelled them up using some concept sketches as a basis, plus his own imagination.
Then we UV mapped the characters.

Then after taking a UV snapshot out of Maya into Photoshop, i placed colours where we want them for the characters.


Then i applied the one Photoshop .tif file with all the different characters colours to one surface shader in maya. Which was then applied to all the characters.


The beauty of this is that by having all the characters colours on one shader, we save memory, and thus time.
Stay tuned for more robots soon.
And become a Robotic follower so you will be updated on future posts.

No comments:

Post a Comment